Various brushes allow features to be added and emphasised within normal maps to generate truly unique maps. Normal maps created in Mr Normal, or existing maps, can be modified using drawing tools in Mr Normal. Functions can be combined with normal maps generated from diffuse textures. Functions include perlin noise that can generate natural looking surfaces. Up to three functions can be layered and combined using add, subtract and penetrate to produce an enormous range of normal map topographies. Normal maps generated from mathematical functions are highly useful in creating maps for architectural features and allow a single diffuse texture to be used in combination with several different normal maps to generate a wide range of different objects in your end application. Mr Normal allows normal maps to be generated from a range of mathematical functions allowing complex topographies to be generated. Generating normal and specular maps from diffuse textures is quick and easy. Normal maps can be customized by changing the balance of fine, medium and large topographic features, the over all intensity (z weight) and the sense (y-up, y-down, x-right, x-left) of the normal map. Mr Normal can generate normal and specular maps from diffuse textures.
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